Senior Product Designer
A decade untangling the complex and launching the uncharted
Based in Seattle
I work with teams of every shape, from a big-data enterprise to a sports startup, designing products that change how people work and play.
Social Media
AI Automation
Available on iOS and Android
Design System
Griple • Live sports chat
Full-Contact Chat
You’ll never go back to flat chat for sports after you experience how fun it is to climb on a friend's back to celebrate or drop a dunce cap on a buddy with a terrible prediction.
Interactive Demo
Enterprise B2B
0-to-1
Workshop Facilitation
Slalom client • Enterprise sales tooling
5x Faster Proposals
Discovery research surfaced a broken process underneath the problem we scoped. I proposed a new plan and we shipped one tool that solved both.
Slalom client • Data visualization & operations
Saving Broken Reports
Partner data arrived late or not at all, and reports broke downstream. The dashboard I designed cut truant data by 31%.
Moderated User Testing
Cross-Functional Team
Data Visualization
ProbablyMonsters • Portfolio management
Fast-Track Game Dev
My work helped manage the portfolio of projects for a gaming startup with the largest raise in entertainment history.
Case study coming soon
Hi, I’m Rob
I first caught the design bug from building things in my dad’s woodworking shop as a kid. After spending a few years in motion graphics, I switched careers to UX design and never looked back.
In my heart, I’m a nerdy cat dad (of 3) who loves a good puzzle. Beyond design you’ll find me escaping rooms, climbing some rocks, or cranking on a game jam project. Since moving to Seattle, I’m desperately searching for good bagels; all suggestions welcome!
Kind Words
What truly sets Rob apart is his big-picture thinking and systematic approach to design.
Adam Parsons
CDO
People Can Fly
[Rob’s] ability to quickly learn new skills and establish trust… was pivotal to the success of several engagements.
Julie McCullagh
Design Director
Bank of America
If [Rob’s] on your team, he'll not only improve your product's UX but also your team's processes
Ryan McMillan
Lead Engineer
ProbablyMonsters