Senior Product Designer

Based in Seattle

A decade untangling the complex and launching the uncharted

I work with teams of every shape, from a big-data enterprise to a sports startup, designing products that change how people work and play.

Griple • Live sports chat

Full Contact Chat

You’ll never go back to flat chat for sports after you experience how fun it is to climb on a friend's back to celebrate or drop a dunce cap on their head.

Read about Griple’s chat

Slalom Client • Enterprise sales tooling

One Design, Two Solutions

Discovery research surfaced a second problem underneath the one we were scoped for. I made the case to change the plan and we shipped one tool that solved both.

Case study coming soon

Fast Track Game Dev

How I helped manage the portfolio of projects for a gaming start-up with the largest funding raise in entertainment history.

Case study coming soon

Slalom Client • Data visualization & operations

Solving Truant Data

Partner data arrived late or not at all, and reports broke downstream. The dashboard I designed cut truant data by 31%.

🔒 Read about the data dashboard

ProbablyMonsters • Portfolio management

Kind Words

“What truly sets Rob apart is his
big-picture thinking and systematic approach to design. He has a unique ability to analyze complex problems and break them down into actionable steps, enabling him to create holistic and impactful design solutions... while never losing sight of the user experience.”


Adam Parsons
Chief Development Officer

People Can Fly


“[Rob’s] ability to quickly learn new skills and establish trust with challenging stakeholders was pivotal to the success of several engagements. His calm demeanor and strategic/systems thinking not only ensured successful product experience outcomes… but also strengthened our client relationships.”


Julie McCullagh
Design Director

Bank of America


“Rob is a thoughtful and excellent UX Designer, leader, and teammate. If he's on your team, he'll not only improve your product's UX but also your team's processes and handoffs. He introduced cutting-edge technologies to make design handoffs to our engineers frictionless... he's a joy to collaborate with.”


Ryan McMillan
Lead Engineer

ProbablyMonsters